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Class DecisionNode

A decision node represent a decision. A decision tree consists of these nodes.


    def __init__(self, id_feature, *, threshold=0.5, operator=OperatorCondition.GE, left, right, parent=None): Highlight

A DecisionNode represents a condition “<id_feature> <operator> <threshold> ?” (such as “$x_4 ≥ 0.5$ ?”) in the model while a LeafNode is a value.

During the process, can also create two or one LeafNode without returning it.

Parameters

id_feature : int

The feature identifier used in the condition ”<id_feature> <operator> <threshold> ?”.

operator : OperatorCondition str, default=OperatorCondition.GE

The operator used in the condition ”<id_feature> <operator> <threshold> ?”.
Possible values are defined in the OperatorCondition enum.

threshold : float, default=0.5

The threshold used in the condition ”<id_feature> <operator> <threshold> ?”.

parent : DecisionNode None (optional, default=None)

To define the parent of this node. If this parameter is set to None, the parent is automatically defined when the tree is created.

left : DecisionNode Integer Float

The left child of the node. When this parameter is an Integer or a Float, a LeafNode is generated.

right : DecisionNode Integer Float

The left child of the node. When this parameter is an Integer or a Float, a LeafNode is generated.

Returns

DecisionNode :

The decision node.

Examples

node_v3_1 = Builder.DecisionNode(3, operator="EQ", threshold=1, left=0, right=1)
node_v2_1 = Builder.DecisionNode(2, operator="EQ", threshold=1, left=0, right=node_v3_1)

When the operator and threshold parameters are not defined, they take their default values. 
In this case, the associated condition is of the form “$x ≥ 0.5$ ?”


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