Belief revision games (BRGs) are concerned with the dynamics of the beliefs of a group of communicating agents. BRGs are “zero-player” games where at each step every agent revises her own beliefs by taking account for the beliefs of her acquaintances. Each agent is associated with a belief state defined on some finite propositional language. We provide a general definition for such games where each agent has her own revision policy, and show that the belief sequences of agents can always be finitely characterized. We then define a set of revision policies based on belief merging operators. We point out a set of appealing properties for BRGs and investigate the extent to which these properties are satisfied by the merging-based policies under consideration.

  • The BRG Software: Zipped autoexecutable jar file (Java) Decompress the zip file to get the auto-executable jar file. Run with java -jar brg.jar
  • The corresponding AAAI’15 paper Belief Revision Games: PDF
  • The long version of the paper, including proofs: PDF
  • The long version of the IJCAI16 paper Is Promoting Beliefs Useful to Make Them Accepted in Networks of Agents?: PDF

Authors :
Katsumi Inoue
Gauvain Bourgne

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2016 Nicolas Schwind, Katsumi Inoue, Gauvain Bourgne, Sébastien Konieczny, Pierre Marquis, Is Promoting Beliefs Useful to Make Them Accepted in Networks of Agents? in Twenty-Fifth International Joint Conference on Artificial Intelligence, IJCAI 2016, pp. 1237-1243, 2016.