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java.lang.Objectsimulations.core.strategy.Strategy
simulations.core.strategy.completeStrategy.CompleteStrategy
simulations.core.strategy.completeStrategy.RandomStrategy
public class RandomStrategy
This class describes a simple strategy. This strategy attack randomly a player and ask randomly support to some players
| Field Summary |
|---|
| Fields inherited from class simulations.core.strategy.completeStrategy.CompleteStrategy |
|---|
askingStrategyVector, attackStrategyVector, decisionStrategyVector |
| Fields inherited from class simulations.core.strategy.Strategy |
|---|
abr, memory, name, randomGenerator |
| Constructor Summary | |
|---|---|
RandomStrategy()
Creates a new instance of RandomStrategy |
|
| Method Summary | |
|---|---|
java.lang.String |
getDescription()
return the description of this strategy |
java.util.ArrayList |
getPlayersToAskSupport(Player player,
Player attackedPlayer,
java.util.ArrayList playerList)
Returns the list of players to ask support. |
Player |
getPlayerToAttack(Player player,
java.util.ArrayList playerList)
return the player to attack |
boolean |
supportAttack(Player player,
Player attackingPlayer,
Player attackedPlayer,
java.util.ArrayList playerList)
return true if the player will support the attack. |
void |
updateAttacksInfos(Player player,
java.util.ArrayList attacksList)
This method is called by the judge after the decision of players to attack and to ask supports to inform the strategy |
void |
updateLastTurn(Turn turn,
Player player,
java.util.ArrayList remainingPlayers)
This method is called by the judge to inform players of the last turn |
| Methods inherited from class simulations.core.strategy.completeStrategy.CompleteStrategy |
|---|
equals, getAskingComposition, getAskingStrategyVector, getAttackComposition, getAttackStrategyVector, getDecisionComposition, getDecisionStrategyVector, setAskingStrategyVector, setAttackStrategyVector, setDecisionStrategyVector |
| Methods inherited from class simulations.core.strategy.Strategy |
|---|
getAbr, getMemory, getName, getRandomGenerator, setAbr, setMemory, setName, setRandomGenerator, toString |
| Methods inherited from class java.lang.Object |
|---|
clone, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
|---|
public RandomStrategy()
| Method Detail |
|---|
public Player getPlayerToAttack(Player player,
java.util.ArrayList playerList)
getPlayerToAttack in class CompleteStrategyplayer - The attacking playerplayerList - The list of avalaible player
public java.util.ArrayList getPlayersToAskSupport(Player player,
Player attackedPlayer,
java.util.ArrayList playerList)
getPlayersToAskSupport in class CompleteStrategyattackedPlayer - The attacked playerplayer - The attacking playerplayerList - The list of avalaible player
public boolean supportAttack(Player player,
Player attackingPlayer,
Player attackedPlayer,
java.util.ArrayList playerList)
supportAttack in class CompleteStrategyplayerList - The remaining players listplayer - the owner of the strategyattackingPlayer - The attacking playerattackedPlayer - The attacked player
public void updateLastTurn(Turn turn,
Player player,
java.util.ArrayList remainingPlayers)
updateLastTurn in class CompleteStrategyturn - The turnplayer - The owner of the strategyremainingPlayers - The list of the remaining playerspublic java.lang.String getDescription()
getDescription in class CompleteStrategy
public void updateAttacksInfos(Player player,
java.util.ArrayList attacksList)
updateAttacksInfos in class CompleteStrategyplayer - The owner of the strategyattacksList - The list of attacks
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