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java.lang.Objectsimulations.core.strategy.Strategy
simulations.core.strategy.completeStrategy.CompleteStrategy
simulations.core.strategy.completeStrategy.RandomStrategy
public class RandomStrategy
This class describes a simple strategy. This strategy attack randomly a player and ask randomly support to some players
Field Summary |
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Fields inherited from class simulations.core.strategy.completeStrategy.CompleteStrategy |
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askingStrategyVector, attackStrategyVector, decisionStrategyVector |
Fields inherited from class simulations.core.strategy.Strategy |
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abr, memory, name, randomGenerator |
Constructor Summary | |
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RandomStrategy()
Creates a new instance of RandomStrategy |
Method Summary | |
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java.lang.String |
getDescription()
return the description of this strategy |
java.util.ArrayList |
getPlayersToAskSupport(Player player,
Player attackedPlayer,
java.util.ArrayList playerList)
Returns the list of players to ask support. |
Player |
getPlayerToAttack(Player player,
java.util.ArrayList playerList)
return the player to attack |
boolean |
supportAttack(Player player,
Player attackingPlayer,
Player attackedPlayer,
java.util.ArrayList playerList)
return true if the player will support the attack. |
void |
updateAttacksInfos(Player player,
java.util.ArrayList attacksList)
This method is called by the judge after the decision of players to attack and to ask supports to inform the strategy |
void |
updateLastTurn(Turn turn,
Player player,
java.util.ArrayList remainingPlayers)
This method is called by the judge to inform players of the last turn |
Methods inherited from class simulations.core.strategy.completeStrategy.CompleteStrategy |
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equals, getAskingComposition, getAskingStrategyVector, getAttackComposition, getAttackStrategyVector, getDecisionComposition, getDecisionStrategyVector, setAskingStrategyVector, setAttackStrategyVector, setDecisionStrategyVector |
Methods inherited from class simulations.core.strategy.Strategy |
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getAbr, getMemory, getName, getRandomGenerator, setAbr, setMemory, setName, setRandomGenerator, toString |
Methods inherited from class java.lang.Object |
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clone, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
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public RandomStrategy()
Method Detail |
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public Player getPlayerToAttack(Player player, java.util.ArrayList playerList)
getPlayerToAttack
in class CompleteStrategy
player
- The attacking playerplayerList
- The list of avalaible player
public java.util.ArrayList getPlayersToAskSupport(Player player, Player attackedPlayer, java.util.ArrayList playerList)
getPlayersToAskSupport
in class CompleteStrategy
attackedPlayer
- The attacked playerplayer
- The attacking playerplayerList
- The list of avalaible player
public boolean supportAttack(Player player, Player attackingPlayer, Player attackedPlayer, java.util.ArrayList playerList)
supportAttack
in class CompleteStrategy
playerList
- The remaining players listplayer
- the owner of the strategyattackingPlayer
- The attacking playerattackedPlayer
- The attacked player
public void updateLastTurn(Turn turn, Player player, java.util.ArrayList remainingPlayers)
updateLastTurn
in class CompleteStrategy
turn
- The turnplayer
- The owner of the strategyremainingPlayers
- The list of the remaining playerspublic java.lang.String getDescription()
getDescription
in class CompleteStrategy
public void updateAttacksInfos(Player player, java.util.ArrayList attacksList)
updateAttacksInfos
in class CompleteStrategy
player
- The owner of the strategyattacksList
- The list of attacks
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