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java.lang.Objectsimulations.gui.coalitions.CoalitionTable
public class CoalitionTable
This class is used to store who attack who directly or indirectly
| Constructor Summary | |
|---|---|
CoalitionTable(java.util.ArrayList playerList)
Creates a new instance of CoalitionTable |
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| Method Summary | |
|---|---|
java.util.ArrayList |
getAttackingPlayers(Player player)
Returns the list of players that have attacked player |
java.util.ArrayList |
getPlayerList()
Getter for property playerList. |
boolean[][] |
getTable()
Getter for property table. |
void |
setPlayerList(java.util.ArrayList playerList)
Setter for property playerList. |
void |
setTable(boolean[][] table)
Setter for property table. |
void |
setTable(Turn turn)
This method init the table with the turn |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public CoalitionTable(java.util.ArrayList playerList)
playerList - The players list| Method Detail |
|---|
public java.util.ArrayList getAttackingPlayers(Player player)
player - The player
public void setTable(Turn turn)
turn - The turn to usepublic java.util.ArrayList getPlayerList()
public void setPlayerList(java.util.ArrayList playerList)
playerList - New value of property playerList.public boolean[][] getTable()
public void setTable(boolean[][] table)
table - New value of property table.
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