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java.lang.Objectsimulations.core.history.PlayerStatElement
public class PlayerStatElement
This class is used to memorize the number of time that a player attack another the number of times that a player ask support to another the number of times that a player accept to support my attack
Constructor Summary | |
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PlayerStatElement(Player player,
int nb)
Creates a new instance of AttackedPlayerElement |
Method Summary | |
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int |
getNb()
Getter for property nb. |
Player |
getPlayer()
Getter for property player. |
void |
setNb(int nb)
Setter for property nb. |
void |
setPlayer(Player player)
Setter for property player. |
java.lang.String |
toString()
Redefinition of toString method |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
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public PlayerStatElement(Player player, int nb)
player
- The concerned playernb
- The number associated to memorizeMethod Detail |
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public int getNb()
public void setNb(int nb)
nb
- New value of property nb.public Player getPlayer()
public void setPlayer(Player player)
player
- New value of property player.public java.lang.String toString()
toString
in class java.lang.Object
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